A Modeling gamification rules with ontologies for achieving a generic platform architecture
Abstract
Gamification is an emerging trend for both, consumer and enterprise applications. The latter feature additional complexity due to their often highly distributed and interlaced nature. Herzig et. al. addressed this problem and proposed a generic platform for enterprise gamification. Based on their work, the problem of formulating gamification rules is taken up in this paper. Ontologies and semantic technologies are proposed as a possible solution. An ontology for gamification rules is created. Its applicability to solve the problem is validated with a thought experiment.
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07.01.2015
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